![]() ![]() Ships are carved out of solid blocks via advanced nanotechnology as a result, "you wouldn't be able to build this" isn't an issue.Įnergy supply. Non-issues (things that don't really affect the shape of the ship): As such, it must have a nacelles (plural, in pairs), which follow the placement criteria listed here. In-universe the only method of FTL travel is a Star Trek-esque warp drive. They may make the ship look cool, but they're a big "hit me" sign when it comes to Murphy's Law. Internal capacity for magazines and hangars.Minimum surface area facing the enemy (unlike Dreadnoughts, these aren't meant to be an LST (Large Slow Target)).As much surface area as possible (those "lots and lots of missiles and fighters" take up room, after all).Lots and lots of missiles and/or fighters/drones.With that in mind, what would be the best ship design to meet these criteria: ![]() So, I was thinking about this question which I asked a while back, and it occurred to me that the "natural predator" of such ships would be missile and fighter carriers which unleash swarms of missiles and/or fighters without having to expose as much surface area as Dreadnoughts. ![]()
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